The only exits besides the leaving the tower are the 4 elevators at the back of the room. There is a cracked wall on the left side of the room. Then enter that time of the day on the clock in the correct order as read from the book. The reset is the square with the star at middle bottom of puzzle.
Legend Of The Crystal Skull Walkthrough Paper
Take note of the location of the teeth. There is also a trio of Baris, as well as a Wallmaster, so be careful. When you get to the clue "Same name as my dog at ten, moved from his grave and buried again", call Bess. Mini-puzzle: Place the windmill and then click the prayer wheels until they are all turning at the same speed. You may have to do this sure you ask about the Strange Creature and fixing the wheel. Use the Hookshot across the gap to latch onto one of the skulls. Walk to the very back of the mouth. Put the fishing line on the odd branch to feed the Monster. Note any title that has an eye on it and write down the number associated with it. Legend of crystal valley walkthrough. This breaks off the gray bricks, and sand begins to pour out of the pyramid. View clues and converse with characters throughout the game to help Eve find her father. Look another skull on the ahead and view the "jammed" thing. Use the brush to clean it. Place the crank in the slot and turn it.
The Crystal Skull Book
Inside the box, read the letter about the Whisperer. There is a skeleton costume with hat. Lake and the Monster: - View the odd looking branch and the Monster. The top books are 8 books on each side. A mini-puzzle starts: Use the magnifying glass to trace a line through the path. Open the inventory and connect the pink and blue crystals to the controller. A Link to the Past Walkthrough - Skull Woods. Search the book for the last entry. If you've done it correctly, the machete will cut down the vines.
Legend Of The Crystal Skull Uhs
Put the handle where the doorknob should be, then go through the door. The bone shard is now visible. Read the skull note taken from the eye socket of the pirate dummy. View the statue lock at the bottom. Cottage (right pathway): - View and take fish from barrel. Each crystal gives the same information. Eve will receive a gold coin and Ferofka will allow Eve read the Magical Encyclopedia. Lift one of the pots and toss it at the Helmasaur to defeat it. See a red arrow that shows the trajectory of the ball. A secret door opens. Crystal skulls game walkthrough. Click on the beehive. Once it breaks the cage, put the crutch back in its mouth and take the diamond. Use the shovel to open the canister. Use the knife to cut the rope and take the hook after it falls.
Crystal Skulls Game Walkthrough
Leave the location and take the path to the left towards the buildings. Unscrew the screws with the screwdriver. Put the statue pieces back together. I didn't have one full line as it's tricky at the top but I let go of my mouse and the blowtorch disappeared. Go through the path. See a list of the occupants of the cemetery and the areas where they were buried. Take the torn part of the plans/middle scheme off the work desk. The Legend of Crystal Valley Walkthrough and Cheats. Exit the chamber and return to the Cave Crossroads. Read the blue book at right by Beatrice Hotchkiss. There are two skull pots in this room. Give him the be transported to the City. For example, early on you'll be confronted with a locked safe with a three digit combination. View the ancient parchment several times in the hidden safe before putting into inventory.
Legend Of Crystal Valley Walkthrough
Hall and Dining Room: - View the Massive Wooden Doors. Once unlocked, enter the building. Walkthrough for crystal skulls. Return to Argoyth the butcher and ask for a favor. Check for spaces between books. View the following items several times for clues: Glass Bottle (filled w/petroleum); Statue of a Knight w/scepter, Cups and Saucers; Apple Pie and Knife. Village Square Blacksmith: - Go to the left to the Blacksmith. Collect the debt/favor later.
Walkthrough For Crystal Skulls
Pull the lever to the very bottom and it will raise. Take as many items as know how some obscure item could come in handy! To do this, click and hold and drag the blowtorch along the outline of the door. Enter 1540 on the lock.
Put the ring into the small slot. Use the corkscrew to drain it and take the hammer. Some of them add a bit of depth to a scene, like doors that open to conceal items hidden on shelves, or things you have to repeatedly click to swing them out of the way.