It took us a lifetime to find each other. Spencer's eyes fluttered open, he sighed lightly as he felt the warmth of your body pressed against his. My thigh rubs over Spencer's groin and he cries out beneath me. Fighting for a love that warms the hearts of many. "I'm sorry... " Is all I can say. A best friend and sister in Bella Donna, a partner in Remy, and a life of conflicting views. You placed your head back in the crook of his neck. After spending 2 years together, you'd think we'd know how to make it work. Spencer allowed his eyes to dance along your features, he couldn't believe that he had married you. ♡ Spencer Reid x plus size wife!
Spencer Reid x plus! You whispered up at him. " "20 years... my mom had never let me visit him. God, I didn't even recognize him. "
Spencer Reid X Wife Reader 9
Who is the morning person? Her voice cracks at the last word and I lift my hand to her back. We lay there silently for a moment until I gather the nerve to say what I'm really thinking. Spencer Reid was everything I could ever want. Her lips are pursed and she sighs.
Spencer Reid X Male Reader
And so many more questions remain about the pairing were left unanswered. Spencer Reid was something else he had secrets and most of the time his secrets had secrets. She moves slowly and my skin is burning as she places her supple lips on mine. My girlfriend was out of town but I know if she knew my drunk ex was here, it wouldn't end well. But when they find out... needless to say, they're more than a little surprised. Oh how could I be so lucky.
Spencer Reid X Wife Reader Blog
You wanted to know what it would be like to be at the mercy of your husband and his handcuffs. He kissed your forehead, moving his fingers through your hair. I reach up and push the stands that have fallen onto my face behind my ears. I mentally kick myself at the choice of words I'd just spoken.
Spencer Reid X Sister Reader
He whispered back, you moved up the bed to kiss him chastely. Doctor Spencer Hotchner-Reid is a genius, but sometimes even the geniuses make stupid things. She huffs and tries to move off the couch but I keep her beside me. I move my torso against his to be sure. Ever since you'd met Spencer all those years ago hyped up on caffeine, you've made sure to keep an eye on his sugar consumption. He smells so good right now and his expression looks so peaceful and oh god... he has morning wood and it's pressed right to my stomach. Her hair falls over me and I can't help but inhale the scent. Now that I've revealed his bare skin I can feel his hard-on getting, well, harder. She says quietly, dabbing at her tear stained face with a kleenex.
I knew that most of his co workers were single for this very reason, and just remembering this made my heart hurt. Her dad had never been around for her. I'm good at comforting victim's families at work when they hear devastating news. "This is pathetic, I know. " That I'm not his family anymore. "
These promises, and more were whispered into your skin, you hummed against Spencer's chest as his lips lightly brushed your forehead. Spencer tries to move but I hold his shoulders still beneath me. It definitely shouldn't, but it does. I struggle to fully open my eyes because of the sunlight streaming across my face. Spencer traced his fingers along your cheek. "Will you come sit by me, Spence? " Basically just an excuse for me to answer random questions I found on tumblr and inspired me). But in her case it was because he was a criminal. I guess she's right. This is (Y/N)... someone I love and I'm at loss for words. Sure we'd done things before, but that was more than a year ago.
The question hangs in the air for a second and I assume he'll object. Everyday I wake up next to an angel. She'd told me this many times. Spencer whispered into your hair, his eyes sketched your face committing it to his excellent memory. And Aaron's just a little bit scared of his husband. I shouldn't feel this way, not anymore. She looks up at me, eyes wide. This actually became a big problem. What lead them to get married? You didn't open your eyes just yet, you simply moved closer and allowed Spencer to continue tracing your form with his eyes. "That's not the worst part, Spencer.
I pant, trying to regain control of my breathing. She continues, her eyes fixed on her hands that were now folded neatly in her lap.
Introduced in Tasha's Cauldron of Everything, Optional Class Features offer ways to add additional features or replace existing ones. If you add Fighting Style (Unarmed Fighting), you can easily grapple numerous enemies and get easy damage every round. If you want this, consider a Periapt of Wound Closure instead. The Eldritch Knight can combine the knockback effect with Booming Blade to push enemies too far away to reach you without taking the additional damage from Booming Blade. Tashas cauldron of everything battle master build. Unless you have allies in the party. Portions of the materials used are property of Wizards of the Coast. This works better for long-running allies rather than fast friends, who should already have these levels if they are anticipated to make frequent appearances. If you want something easy to play and you just want to swing a sword, this is a good option. A finesse-based Fighter might be able to make good use of this. Athletics is used for grappling and shoving, both of which add useful options to the Champion, which is helpful when you're otherwise a ball of numbers.
Tasha Cauldron Of Everything
Shield Master is a bit of a tough one to justify. First, the sword glows almost as brightly as a torch, allowing you to see in dark places without devoting a hand to a torch and without asking your allies to cast light or something. It's a really cool build, and it seems legitimately strong; obviously more limited than an Eldritch Knight, but with much better staying power. This is a very simple build. You probably don't want to ride these, but they're decent combat summons thanks to Pack Tactics. Tasha cauldron of everything pdf. XGtE: Tempting for the Eldritch Knight.
DMG: Poison damage is very common across the full level range, so immunity to it is a significant improvement in your durability. DMG: Unless you are struggling with the cap on attuned items, a Belt of Giant Strength is a better choice. Martial Versatility. Fighting Style: Great Weapon Fighting, Defense. They are durable, have great armor, and provide plenty of damage output. For a durable fighter, consider the Dwarf, the Goliath, or the Orc. Tasha's Cauldron of Everything: Fighter Changes and New Subclasses. Longsword-punches are good! It just occurred to me that those are all synonyms. Take the martial adept feat and you gain two more maneuvers and one more dice so you end up with 3 powers and two dice per short rest. Unarmed Fighting: The damage you get isn't too impressive. Ambush: Add your superiority to a Stealth or Initiative check. TCoE: With the Fighter's high number of attacks, upgrading from a longbow to a. musket can be a meaningful boost to damage output. It does provide skill checks that players can roll to gain additional hints or information that informs the puzzle.
For a high-damage melee fighter, consider the Centaur or the Minotaur. Savage Attacker doesn't work with unarmed strikes. Fighting Style: Dueling. Gladiator is good to make if you took the associated background and like turn combat into a spectator sport. Exception of the Monk), you're proficient in Constitution saves so. 10 Dungeon Master Take-Aways from Tasha’s Cauldron of Everything – Halfling Hobbies & Trinkets. Shock Trooper seems to be about going all-in on the heavy weapon fighting. DMG: An upgrade from the Mantle of Spell Resistance, the Scarab of Protection adds a limited benefit against necromancy and undead creatures, and doesn't take up your cloak slot, leaving you free to take items like a Cloak of Protection or Cloak of Invisibility instead.
Tasha Cauldron Of Everything Pdf
Skulker is also a difficult one as you'll need to use your action to hide, unlike the rogue or ranger who can do it as a bonus action. Your Fighting Style can swap from Protection to Interception, for example, to block magic damage. First level gets you additional spellcasting and ritual casting, and 2 levels gets you a subclass. When it works it's great, but the rest of the time it's useless. Say you finish an arc in a campaign and reach level 4, and know you're going to fight undead. Tasha cauldron of everything. Half-Plate will be your best AC for Dexterity-based builds until you hit 20 Dexterity. But numerically this isn't a great choice. Of the game while your characters runs off to find a replacement.
For players totally new to DnD or to tabletop RPGs in general, the Champion Fighter is among the simplest characters in the game and is a great way to learn if you're nervous about learning the game's mechanics. Tactical Assessment: Another out of combat option. PHB: Two skills off of the Fighter list, but neither are fantastic. If you use a melee weapon with the light and thrown property like handaxes, you can benefit from the Two-Weapon Fighter style. If you want to ignore everything I've written and just use what's printed, just be aware of the following: - The Dueling and Two-Weapon Fighting styles conflict with each other. Eldritch Knights need a bit for their spells, but if you avoid spells which call for saving throws you can get away with very little. PHB: Fighters generally don't rely on hit-and-run tactics. Even if you only use it when you score critical hits, it's at most 6d8 healing per day, which really isn't enough to make a big difference. Until next time, May your game, have advantage my friends!
If you use a shield, look at a Sentinel Shield instead. PHB: Fighters are typically the party's front line, which means you're going to be taking the bulk of the damage pointed at your party. You get more attacks than anyone else (with the possible. Get Advantage if you can since it doubles your likelihood of rolling a 20. If you don a blindfold (or close your eyes), your DM may allow you to overcome the effects of Sunlight Sensitivity by willingly blinding yourself. The Ranger has been experimented with extensively over the last few years, not just by players but also by the Wizards of the Coast in various playtest PDFs released to fans, and has been seen as a failure to launch. Archers and Finesse builds rely almost exclusively on Dexterity, so they need as much as they can get.
Tashas Cauldron Of Everything Battle Master Build
DMG: The pinnacle of thrown weapons, the Dwarven Thrower is an impressive weapon for several reasons, but it's most noteworthy ability is that you can attack by throwing it and it immediately returns, never leaving you without a weapon in hand and saving you the trouble of carrying a stack of javelins or something. DMG: Less damage than the Flame Tongue, but higher rarity and it requires attunement. While not stated, Resilient should be any ability score that isn't Strength or Constitution. Some notable examples include Bladesinging for Bladesong, School of Divination for Portent, and War Magic for Arcane Deflection and Tactical Wit. Excited to try a Post-Tasha's Battlemaster. A dip into Rogue for Expertise in Athletics will go a long way if you plan to use Shove or Grapple, but if that's all that you want you can take the Skill Expert feat. If you're looking to fill a specific role, then burning superiority will help… but it will make you weaker in combat. This makes thrown weapon builds viable, though you still must enchant far too much ammunition for my tastes! PHB: Fantastic for finesse fighters, but the Battle Masters should use the Parry maneuver instead. Still, if you can get one you absolutely should. PHB: Moving from light weapons to one-handed weapons offers additional weapon options, but the extra damage is negligible, and drawing weapons is rarely a problem unless you're really surprised.
Every fighter needs hit points. DMG: Single-use and expensive. These are just my opinions and I'm not offering up optimized builds. Archer, focusing on ranged maneuvers. If I had to guess, I'd say you can expect one focused on fighting with polearms, one focused on fighting with a two-handed weapon, one focused on fighting defensively, one focused on fighting with two weapons, and one "duelist" style focused on fighting with just a single weapon. If course, the Mounted Combatant feat makes having a really big mount a great idea, so maybe that's all you need. New Fighting Styles. Your first instinct might be to try using a reach weapon, but Booming Blade requires that the target of your attack be within 5 feet. However, the Artificer's unique spell list offers some interesting options.
Provided in the "Parlaying with Monsters" section, each type of creature is given a table of desires the DM can roll on to set the monster's immediate objective. For the brief window of levels 1 through 5 where you can't make more than one attack on most turns, the Heavy Crossbow does slightly more damage than a bow, but if you use Action Surge once it will easily make up the damage gap you can expect to accrue in the course of a typical day. If you're willing to go beyond the confines of this build, feats are a really good idea. But it can be useful to give the AC to your friendly so they can more freely leave without needing to disengage. FToD: Maybe for Eldritch Knights, but even then your save DC will be poor. Then, you might want to get rid of your Frightening Maneuver, since Undead are usually immune to fear. You know between 2 and 5 runes, and can place it on any gear that you can actively wear or carry. TCoE: Another Fighting Style without multiclassing or taking Champion. Taking damage from any source (spells, etc. ) Many players have been frustrated by its seeming lack of a role and unimpressive performance at mid-to-high levels. Get a +X weapon instead, if you can. The suggestion of Polearm Mastery probably means you want to hang on to your weapon when fighting. Addition): The new options add a lot of exciting new concepts to the Fighter, but none of them are actually better than what's available from the existing options. For Crossbow Expert builds, you're using a hand crossbow with a tiny damage die, so your best use case here is with a longbow or to combine Piercer with Gunner and use muskets to get a d12 damage die at range.
Combines will with Polearm Master and Sentinel.